Art of War – Legions Strategy and Review
Art of War: Legions is an awesome strategy-adventure game by 10TP Studio. If you’re new to it, why not take a closer look at this Art of War: Legions guide, tips & tricks. I have been playing this game for some time now and it has been great so far. Here’s my take on the game and some thoughts about its story.
Art of War (AV) is a tactical role-playing game where you command your own troops and wage war against your enemies from the background of alternate history. You can recruit, upgrade and battle in real-time with no start-up costs and unlimited resources. In fact, the whole concept of the game is to prevent your heroes from being killed or mop up any kills made by your less skillful troops. The catch is that if your troops fight too aggressively, they are quickly outclassed by the legions of the enemy and you will be forced to withdraw, lose troops, and get replaced.
Unlike other RTS games where you start with one hero, you begin playing Art of War: Legions with up to five heroes. Each of these heroes has different strengths and weaknesses, and only certain units can support each hero type. Since each of your heroes can be an offensive or defensive unit, you need to balance them out properly to win a good amount of fights. Fortunately, it is pretty easy to level up your troops.
When you first begin playing the game, you start with a small selection of available units and a few select perks, like the “artillery” for artillery pieces and the “marines” for Mechanized troops. You also start with three airports which carry repair points. Most people who start playing the game quickly learn that these three factors are very useful when it comes to leveling up their Art of War Legions troops. Also, some people enjoy the challenge of going up against the computer in a multiplayer mode where they can select different PvE strategies. The downside to this is that if the computer beats you, then you have to start all over again.
You do this by sending your best troops
In the single-player campaign, you play as General Deathsaurus, and your goal is to build the strongest legion you can before the game’s end. You do this by sending your best troops into the battlefield to fight off waves of enemy units. Your best troops are known as the “iron guards”, and they have several special abilities that allow them to take down units much faster than regular soldiers. The “artillery” is also a valuable tool in winning the war, as it allows you to bombard your opponent’s cities with bombard arrows. Finally, the “marines” have plenty of health, making them a force to be reckoned with.
If you enjoy multiplayer games where you can send your units into battle against computer-simulated opponents, then the online version of Art of War: Legions will be right up your alley. You start with only a few iron guard units, and you’ll need to expand quickly to have any chance of defeating your opponent. For example, once your core strength has been reached, you should send as many of your troops as you can into the battlefield. Art of War: Legions often include both the standard single-player game as well as an extra mission or two, and you can get involved in these as well. Some of these missions take on a new element with a multiplayer twist, such as taking out an enemy base before they can attack you.
When playing with a single-player game though, you have more control over your strategy. The game often gives you the option to change your troop compositions by choosing from various class combinations, each with its own strengths and weaknesses. For example, the “fury” class is incredibly fast and can easily kill off its opponents with just one strong hit, but it is also weak against massed attacks from another unit class, especially the “hero” troops. If you choose to use the “fury” as your primary troop type, then you should send in your entire iron guards while using some units for support that can take down high attack units, such as the archers and skirmishers.